Proudly exalting the forbidden art of roleplaying games!
Tuesday, April 12, 2011
L is for Labyrinth
The twisting corridors and chambers unlike a dungeon they are designed to confuse the explorer. The common goal is to prevent the explorer from the protected area or from exiting. There is the danger of getting lost as well.
Labyrinths are super cool, and so is the image you added. Nice post.
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